Age/Gender: 19, Male
Location: Your Mom's House
Job: Yes.
"Who wears short shorts" is redundant, because all shorts are short, otherwise the shorts would not have the title "Shorts" So, asking "Who wears short shorts" has no purpose because if everyone wears shorts, then those shorts are always short. Indeed.
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Flash Reviews: 41
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All Flash Reviews
41 Reviews | 7 w/ Responses
First of all, I didn't finish this game, towards the end it just didn't seem to intrest me. The graphics were very basic, and I know it's a pixel game, but I thought the graphics were a bit below average. The music was good, although I would have preferred more than 1 song, and the control was smooth (If not a little jumpy at times).
However, the gameplay was VERY stale. I didn't like the fact that you couldn't walk while on the ground (But I can see how walking could eliminate some of the challenge of the game), but the lack of depth is what ruined the game for me. I must have played through 35+ levels and still didn't find anything too intresting. I think enemies that move around or, I don't know, puzzles that require timing would have really improved the game's fun factor. Also, the later puzzles were actually quite difficult to complete. I felt that the game could have benifited with a difficulty setting. Perhaps on the easy setting you could have a "Wing Integrity" bar, that allows a few bounces off walls before your wings break. That way less people would leave bad reviews claiming the game was too hard. My final gripe is that, on slower computers the game does lag quite a bit, but, oh well what can you do?
The concept I must say is very original, and I think you could have done alot more with the idea of pigs flying. The game was fun at times, but after a few levels, the repetive gameplay made me wish the next screen would be the last. Good luck on a sequel if you ever make one!
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The one background layer was simply copy + pasted from the original Tankmen, the voices were lackluster, the humor was unoriginal and unfunny, and the lip-syncing was non-existant. So, yes this was pretty bad.
Also make the dick look like a dick. It looked like a sausage.
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What can I say? I can't say much about the graphical quality of the flash, seeing as it was made in June, 2000. But, as far as gameplay goes, this was a bit... sketchy.
My first complaint was that it was just too hard. If you shoot a zombie's head so much, it dissolves... It should probably go down. However, I found myself just mashing my mouse button and blind firing in order to take them down. Although, having more health in the easier difficulties is good, it really serves no purpose if I can't kill anything. The bat... things (?) were alright, seeing as they actually put forth a little strategy into the game, so kudos for that.
Now, the "Simon" game (The color-matching one) was alright, but I found that most of the time I couldn't see the lights. Not because they were hidden or too dim; mostly because they simply didn't appear. So, I found my self forced to just guess based off of sound (Which, as you could guess, ended badly).
I did manage to (Eventually) get the door open, but I found what was inside rather disheartening-- The path you take when you fail the "Simon" game was... easier? Yeah, waaay easier in fact.
I never did bother to make it past the fireplace, but did manage to take the other path right up to the... Spaceship? I never knew zombies had access to N.A.S.A. Ah well... The helicopter was surprisingly simple; too simple. And I really felt as if the helicopter and the spaceship's health bars drained too slowly for my liking. I was taking no damage, yet it took me about 5 minutes (Of boredom) to take the chopper down. I didn't get to see the ending, but I can only assume it wouldn't be worth it.
The music was... Well, it was music alright (I'm not sure if that's a good thing or a bad thing...) Anyways, as I said previously, I can't really mention the graphics (Due to the age), but I will say this: Those zombie heads were horrid quality, even for 2000. As far as sound effects go, What the hell was I listening to when I got hurt? Sounded like a cat puking. Just one more thing that troubles me, why were there no health packs later on in the game, there was one useless one that the second enemy drops and one other one, but why none after the door?
I give this game a five, because of it's age, if this were submitted today I would have given this a zero, but for 2000 it's really not all THAT bad. Improve the gameplay vastly and this could have had a better score. And by that I don't mean add more depth, just make what you have better. But overall, an alright shooter.
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"Dear god, that was amazing..."
This was honestly, one of the best animations I have ever seen on NG.
As far as animation goes, It was incredible. The whole animation was ridiculously smooth and flowed extremely well. the voices matched the mouths perfectly, and the art was so well done, it seemed like a professional cartoon, as opposed to a flash animation.
It almost seemed like every detail was carefully animated to make this cartoon a work of art. Small details such as the backwards writing on the window, and the ducks on the lampshade really improved the already brilliant art. All the character motions were well designed and looked insanely real.
The script was actually really funny. Rarely do you get an animation that has both great artwork AND comedy. However, this aced both the art side and the humor side to create a masterpiece. The lines really seemed like something two brothers would say to each other, and the plot was totally relateable (I can't count the many times I've tried to get my friends off a video game, in order to do something else)
The voices were, to put it simply, amazing. Each one of the characters had their own distinct feel to their voice and the emotion made each line feel different and real.
I really enjoyed this animation and I hope to see more of your works in the future.
Overall: 10/10
Simply Perfect.
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Those animations were pretty damn good!
Alot ofthese segments seemed well-designed, and very well animated! for me, I think Lazyfeet's and Stickstick's were the best out of them all, but every one of them seemed really well done!
For any kind of collab this was done well... But for an hour... Damn.
Overall: 10/10, Kudos all round!
Author's Response:
Thanks a lot! I'm glad you liked it! ;D
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While I don't agree with all the people giving this bad reviews, I do agree it could use improvment.
Art: 6/10
Not too much of a fan of your art style, still, I respect your effort so as far as that goes, pretty good. Although, the characters were pretty grotesque looking, and some backgrounds would've helped.
Animation: 6/10
A few too many tweens if you ask me, but still looked alright. Try some Frame-By-Frame next time.
Voice Acting: 2/10
Sorry man, but all the voices sounded the same, but they were pretty clear and well recorded so 2/10.
Humor: 5/10
I get it, but it didn't really make me laugh, however... "MAKE BEN DO IT! NOOO!" was really funny.
Overall: 4/10, this flash really needed some music, and Sound effects, and some better backgrounds, but still pretty good!
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As I've said, it was fun for a little while, but then got boring.
It's pretty intresting to experiment with the people and zombie combinations, and the game engine was well made.
But, what this game really needs is more features. Maybe other weapons, traps, or weapons the zombies can use. This would have transformed the game from a little 5-minute time waster, into a full game.
Overall: 7/10 Well excecuted, but needs more depth and features!
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Hmm... it was okay... It kind of make you realize how hard it is for a blind person to use a computer... or do pretty much anything for that matter.
Well, it was an intresting concept, but I can't really give you points for art or animation, pecause there wasn't any... Well, the voice acting was good anyways, and the music was alright.
Hmm... not too much replay value, so... 6/10.
Pretty well made.
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This game could have been MUCH better if you actually put some extra effort into the game.
Now, I don't like to be too harsh (Considering I don't have any flash submissions myself) but to me this game seemed rushed, and due to this, had some major flaws.
Firstly, there was no real challenge, other than more rocks appearing at once. Because of this, the game gets stale fast, and has barely any replay value. Try adding maybe, rocks that split up into 2 or 3 when shot, or rocks that explode (Just a few examples).
Second, Rocks? Sorry, but rocks just don't seem to be all that intresting (In my opinion only).
Third, the game could have improved vastly with the addition of an upgrade system. You could have divided the rock attacks into waves, and then put an upgrades "Shop" at the end. Upgrades such as More health for your village, stronger bullets, or even faster shots could have improved the feel of the game.
Fourth, please use a spellchecker. I actually felt dumb reading things like: "Hore" (Whore), "Looser" (Loser), "Explosjon" (Explosion), and "Againg" (Again). Please, revise your spelling/grammar next time.
Also, try to avoid giving insults directed towards the player. It's generally frowned upon.
I know, these suggestions might be tough to follow through on, but in the long run you'll be left with a better and more fun game!
Overall: 3/10, Good attempt.
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I found this game to be a very entertaining, arcade-style shooter.
as far as gameplay goes, this game was stupendous, it had the feel of the Atari classic Space Invaders, but with the fun twist of being able to split your weapons. This really employed a new challenge, and the music just heightened the overall feel of the game.
The only thing I can tell you to improve on is, the game got fairly repetive after awhile, but was still a fun shooter!
Overall: 8/10
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